Monday, July 2, 2007

Scanlation of the Month - June 2007


Starting now, I'm going to be linking to Jouhou's "Scanlation of the Month" features every month. Basically, a bunch of Manga Jouhou editors get together and do separate articles, covering one manga of their choice from several genres, including Shounen, Seinen, Shoujo, Yaoi and Hentai. Yes, I know there's no Yuri section ... a problem that will be rectified next month.

This is a step (the editorials in general, not the Yuri) I feel would contribute to FWA's non news-related manga content, and would be an interesting and helpful read for manga fans on the site. This month's scanlation recommendations are as follows:

Shoujo: Selected Pandaemonium by Ichiko Ima (scanlated by ETC)

Shounen: Rosario + Vampire by Akihisa IKEDA (scanlated by Zombie-Scans)

Seinen: Rubbers 7 by Sukune Inugami (scanlated by B.L.A.H.)

Yaoi: Rules by Kano MIyamoto (scanlated by Liquid Passion)

Hentai: Virgin na Kankei by Takumi Kobayashi (scanlated by Solaris-SVU)

I can personally vouch for Rosaria + Vampire, which is a pretty unique series in its own right. I honestly find our Scanlation of the Month editorials to be very helpful for people like me who can never have enough good manga to read, so I hope manga fans on FWA find them equally useful.

[ADVANCE]

Manga Jouhou Anime Expo report


One of our staffers at Manga Jouhou, riseabove77 (also a DrMaster Editor) is currently at AX, and has managed to throw together a brief and interesting report about the goings on at the event. Strangely enough, she reports that both Del Rey and TOKYOPOP were missing from the event.
Today I spoke on the DrMaster Panel and they announced three new titles:

-Purgatory Kabuki by Yasushi Suzuki, a conceptual game designer responsible for the design of games such as Ikaruga and Sin and Punishment.
-Phantoms, a short story collection by Yasushi Suzuki
-Metro Survive by Yuki Fujisawa, author of Bio-meat Nectar, UK Kingdom, and Elle.

You'll all be happy to know that I'll be receiving a review copy of Purgatory Kabuki the same week it releases. I reserved the series for myself the second I heard it was by the creative mind behind Ikaruga. Expect reviews within a week of the title releasing later this year.

Also mentioned are a few titles CMX discussed. I would recommend heading over and reading the entire post at the link above. All in all, riseabove says that AX seemed rather poorly organized this year. Indeed, if TOKYOPOP felt their presence was more important at Comic Con and Del Rey didn't turn up either, it couldn't have been much of an event.

[ADVANCE]

Sunday, July 1, 2007

Weekend rant: Return of the weekend rant

The weekend rant returns!

God, it's been ages. I apologize for the total lack of updates this past weekend. Work had left me completely exhausted. And to top it all, my poor old cat had to be taken to the vet because she had been throwing up the entire day. Thankfully, that's all taken care of now, so I can start to focus my attention toward Flame War ADVANCE again.

I finally got my hands on Kingdom Hearts 2 a week or two ago, so that has been taking up a significant amount of whatever little free time I get. I quite like the game, despite the fact that it is far easier than the first. I'll admit, before I first played Kingdom Hearts, I was quite put off by the fact that it included Disney characters. However, the crossover really has been handled quite remarkably, so about an hour into the game, I was as much in love with the Disney worlds as any fan of the company would be.

KH2 is a little darker than the first game, and I quite like that. It shows a growth ... an evolution of the story. The main characters are all a little older, and despite the fact that the Disney presence is still there in abundance, there are a plethora of new, original characters that are more along the lines of what you would expect from Square Enix. Frankly, I can't wait for Kingdom Hearts III. If you do a search on FWA, you'll see that I have covered a fair number of stories pertaining to it. The fact that it is going to be a new series really excites me, despite the fact that Square is probably going to whore it out on every platform in existence.

In other news, Eurogamer recently got to take a look at the upcoming localized release of Blue Dragon, and judging by what they have to say about it, the game isn't very likely to appeal to fans who have spent a considerable amount of their gaming lives playing PlayStation 2 RPGs, owing to its overly-simple plot. This bit in particular is what stood out in my eyes:
Even the villain is on traditional fictional ground - he's largely speaking evil because he likes being evil. Although Microsoft's strange restrictions on what we're allowed to talk about in our previews (anything after a relatively early point in the game is off-limits, apparently) won't let us tell you what his motivations are, suffice it to say that you're unlikely to bat an eyelid.

Now, don't get me wrong. Eurogamer goes on to say that the graphics and presentation of the game are top-notch and that the nostalgic design of the game seems to be a deliberate choice on Mistwalker's part. I'm fairly certain an old role-playing hand like Hironobu Sakaguchi could go wrong after so many years of getting it right.

However, I've ready way too much manga to be satisfied by a premise where everything is so black and white. One look at the list of names working on the game, and you'll see that there is heavy involvement from one of the biggest names in the manga industry: Akira Toriyama.

That said, I'm not a terribly big fan of Akira Toriyama's work, and he has handled the character designs for Blue Dragon. Now, while it is true that Toriyama was part of the "Dream team" that worked on Chrono Trigger, most people tend to remember him by his more widely known creation; Dragonball. Right from the moment I found out Toriyama was in charge of the game's art, I've held an involuntary bias against it, which really is quite sad, seeing as how the game is Mistwalker's first major piece of work.

Lost Odyssey however, is another story. The game not only looks mindblowing, it is also a full-blown role-playing title on the 360 aimed at RPG veterans. I can't wait to get my hands on the game when it comes out.

Moving on, Anime Expo is currently in in progress, and several sites, including ANN are reporting back with a ton of interesting news. Provided all goes well, Manga Jouhou should have its own set of updates coming in soon.

The highlight of the Expo so far? The English cast for School Rumble has been announced. And what a cast it is! Tenma is being voiced by the incredibly talented Luci Christian and Yakumo has the honour of being voiced by Caitlin Glass of Fullmetal Alchemist fame.

Considering how well done Funimation's FMA dub was, I have very high hopes for School Rumble. Sure, the show is a lot harder to dub than an action shounen series, but that is part of what makes it even more exciting for fans waiting anxiously to see how the final product will turn out. The first School Rumble DVD will be out on August 21st.

Speaking of anime, the Summer season of anime shows is right around the corner and Anime Online has the lowdown on what we can expect to see. If you're running out of stuff to watch (I always am), I would highly recommend giving their list a quick read. Baccano!, Shigurui and Mushi Uta (which is being produced by a brand new studio) are the ones I'm really looking forward to.

OK, that's enough ranting from me. How's everyone else's weekend coming along?

[ADVANCE]

Thursday, June 28, 2007

Prepare for yet another tragic death in Spider-Man


Words cannot explain how sick I am of Marvel's constant obsession with causing Peter Parker as much pain as they possibly can.

It seems that having Pete reveal his identity to the public, having Tony turn S.H.I.E.L.D. on him and having Aunt May shot wasn't enough. Oh, no no no. They must kill someone, because as we all know, life just isn't nearly painful enough without constant deaths plaguing it, and you need death to tell good stories.

Here's a Diamond Comics Distributors that seems to hint upon the upcoming death in Spideyville:
“HEADED FOR THE CHOPPING BLOCK?

“Black Cat, Mary Jane, and Aunt May?

“Is it one of these ladies that take a dirt nap in the upcoming storyline ‘One More Day’? You heard it here, folks. A re-assuring voice and shoulder-to-lean-on is going to be taken out permanent-style in this four-issue storyline, which kicks off in Amazing Spider-Man #544 and Friendly Neighborhood Spider-Man #24. This body check is whipped up by war horses J. Michael Straczynski and Joe Quesada. Pain is promised. No tissues will be issued!

“Who next gets thrown under the bus like the long-lost Gwen Stacy? Details are hard to come by, but what we do know is that there ain’t much joy in Mudville. Spidey’s gonna get left out in the rain again, and oh, how the tears will flow.”

Wow, nice job guys. Way to build up to a tragic death ... put up a few banners why don't you?

Anyhow ... Aunt May is already on the verge of death, so if it is her, I wouldn't mind so much. However, MJ and Felicia Hardy have absolutely no reason to snuff it, and I will be writing Marvel some very nasty hatemail if they do, indeed, kill off either of those two characters. As much as I respect and admire Joe Quesada, I still don't understand his obsession with wanting to separate MJ and Peter; a fact he has stated several times.

[Via Newsarama]

[ADVANCE]

First Death Note DVD from Viz out in November


Those of you waiting anxiously for Viz's Death Note releases still have a while to go. According to ICv2, the first DVD won't be out until November.

November 20th will see the release of both a Standard Edition (MSRP $24.98) and a Limited Collector's Edition (MSRP $39.98), which will come with a figurine of Ryuk and will be limited to 15,000 copies in the U.S.

Personally, I'd much rather just watch Viz's downloadable subbed episodes. I can't think of one good reason to watch Death Note dubbed. Not one.

[ADVANCE]

Wednesday, June 27, 2007

Confirmed: Wii Ware - Original, downloadable games for Wii


Finally. Took long enough, but at least we've finally gotten a confirmation. Original games on the Wii (under the brand name Wii Ware) are going to be hitting from 2008 onwards. Pricing will be determined by Nintendo. Everything else will be handled by the developers (Professional or Indie alike).

This could very easily be the Wii's key to overcoming its seemingly short lifespan. Hit the jump for the press release.

Nintendo's WiiWare Paves The Way For Fresh Games, Cool Consumer Experiences Nintendo Sets a New Paradigm: One Game Can Still Make a Difference

SANTA MONICA, Calif., June 27 /PRNewswire/ -- The search for the next ingeniously ground-breaking video game has begun. At a private developers conference this week, Nintendo announced the introduction of WiiWare(TM), a game-creation service that will allow developers large and small to create new downloadable video game content for sale by Nintendo through the Wii Shop Channel of the hot Wii(TM) home video game system. WiiWare paves the way for smaller, more creative games to make their way to the public at lower prices, without any inventory risk to developers. The first WiiWare content will launch in early 2008.

"Independent developers armed with small budgets and big ideas will be able to get their original games into the marketplace to see if we can find the next smash hit," says Nintendo of America President Reggie Fils-Aime. "WiiWare brings new levels of creativity and value to the ever-growing population of Wii owners."

The possibilities for WiiWare are limited only by the imaginations of developers. WiiWare provides game creators a simple method by which they can get their games to the public. This approach, combined with the remarkable motion controls of the Wii Remote(TM) and Nunchuk(TM), will give birth to fresh takes on established genres, as well as original ideas that currently exist only in developers' minds. The reduced barriers to development provide developers the freedom to create and an inexpensive, clearly defined path to reach consumers who will ultimately determine which game will become the Next Big Thing.

WiiWare will be posted on the Wii Shop Channel. As with current Wii Shop Channel offerings, users will redeem Wii Points(TM) to download content. It will support a variety of pricing options. Details about that and upcoming projects will be announced at a later date. For more information about Wii, visit http://www.Wii.com.

[ADVANCE]

Halo 3 "Master Replicas" merchandise out in September


Like Halo? Wish you could run around your backyard dressed up in a full size Master Chief helmet, waving your BR55 Battle Rifle around at your neighbours? Corgi has you covered.

According to ICv2:
Corgi's lineup of Halo 3 merchandise will be branded "Master Replicas" and will contain a wide array of licensed items including scaled replica weapons, helmets and vehicles, full size weapons and helmets, die-cast vehicles and figures, pewter vehicles and figures, FX weapons, medallions, key rings, pins and badges.

Early September will see the release of the first two Scaled Replica Weapons, the BR55 Battle Rifle and the Covenant Carbine (MSRP $19.99 each). Both guns will be six inches long (no man cannon jokes, I beg of you) and while be made of metal and injection molded plastic.

[ADVANCE]

Monday, June 25, 2007

Namco working on Haruhi game for PSP


Talk about weird. Not to mention random and obscure. It seems Namco Bandai is working on a The Melancholy of Haruhi Suzumiya game for the PSP. The "announcement" was made in an equally obscure fashion, by putting up this webpage.

Dengeki Online reports that the game will be an adventure title. More information will be available in the next issues of Monthly Shounen Ace, COMPTIQ and Newtype (all on sale July 10th), Dengeki PlayStation (on sale July 13th), and The Sneaker (on sale June 30th).

A Haruhi adventure game. It boggles the mind. One can only hope it will include the infamous Haruhi dance.

[Via Anime News Network]

[ADVANCE]

Saturday, June 23, 2007

Kids WB! announces Spectacular Spider-Man


Quick update: Kids WB!'s new Spider-Man animated series I reported about a few months ago has finally been confirmed. The series is named The Spectacular Spider-Man. The picture above is a promo image of the show.

Can't say I like the art style. Why God ... why? First that CGI crap from MTV, now this? I know I'm being rather unfair since I haven't even seen the show, but that looks kind of like the style all DC cartoons use. One I'm not a big fan of.

Click on the image for a larger version.

[Via Superhero Hype]

[ADVANCE]

Sony uncaps PSP clock speed


Here's some interesting news for PSP owners. Earlier today, Sony revealed to GamesIndustry.biz that the new firmware upgrade for the PSP (v3.5) will remove the restrictions placed on the system's clock speed.

Up until now, the PSP was capped at 266 MHz, and could only be uncapped via the use of homebrew applications. However, firmware 3.5 removes the restriction and allows the PSP to run at its max clock speed of 333 MHz. This means that developers will now be able to code good-looking games that run at a higher framerate. (I'm looking at you, Valhalla Knights)

Personally, I don't see the point behind this. For one thing, if this is how SCEA hopes to compete with the DS, they can pretty much forfeit the handheld gaming war. Not only will uncapping the system not make much of a difference, it also means all PSPs running on 3.5 and above will be drained of their battery much faster. This is the reason the limit was imposed in the first place.

A desperate move. One that I highly doubt will do more good than bad, but I'd like to give Sony the benefit of the doubt.

[ADVANCE]

Friday, June 22, 2007

Hiromu Arakawa's Jūshin Enbu getting anime treatment


The July issue of Shōnen Gangan Powered, which will go on sale July 22nd has confirmed that Fullmetal Alchemist mangaka Hiromu Arakawa's second project Jūshin Enbu: Hero Tales will be getting the anime treatment.

As you can see from the pic above, Jūshin Enbu look extremely similar to FMA. I haven't had a chance to read the scanlations yet, but I plan to do it shortly.

[Via ANN]

[ADVANCE]

Sonic RPG confirmed to be previously announced Bioware game


I'm sure pretty much everyone knows about Bioware and SEGA's Sonic RPG for the DS by now. The reason I held off posting about the game was because I wanted to confirm one tiny detail before I wrote the post: I wanted to know if it was BioWare's previously announced DS game that I interviewed them about a few months ago.

I sent an e-mail to their Public Relations Coordinator Erik Einsiedel asking if he could confirm my suspicions, and here's the reply I got:
Hello Ishaan,

Thanks for your note. Yes, the Sonic game is the one we were talking to you about earlier. Stay tuned for more details…!

Best,

Erik

So, that pretty much confirms it. Not sure what to say really, except that I sure as hell didn't see this coming. Still, if you read the old interview, you'll notice the continuous emphasis on storytelling. Considering this is a Sonic game, it would be interesting to see if BioWare can deliver on that front.

[ADVANCE]

Thursday, June 21, 2007

Kaz promises large library of PS3 games by March '08


Yes, yes ... slow start; more games in late '07 and early '08 blah blah. We've heard it a million times before. But when people actually start to give out concrete numbers ... that's something worth mentioning. In this case, it happens to be Kaz Hirai promising 380 games by next year.

Yes, you heard correctly. 380 games. End of March 2008. Of these titles, 180 will be released on Blu-ray, while 180 will be downloadable games on the PlayStation Network.

Note that when Kaz promised 380 games to Nikkei newspaper, he didn't promise 380 good games.
At present, there are 60 software titles and 50 download-only titles available for the PS3 worldwide, the newspaper said.

No one at SCE was immediately available for comment.

Hirai told the Nikkei that Sony would work with game software publishers on marketing, including events and in-store promotions, to help ensure an increase in the release of games.

That's a pretty hefty promise right there. A pretty risky promise, too, seeing as how at least one-third of those games are bound to get delayed later into the year. It also remains to be seen how many of these games will be exclusive to the PlayStation 3. Personally, I would love for this promise to actually come true, seeing as how March 2008 is probably when I will start considering a PS3 purchase.

[Reuters via Kotaku]

[ADVANCE]