Monday, August 27, 2007

The Wii: What Works and What Doesn't?


Using the Wiimote effectively is something the most experienced game developers have been having trouble with. However, it seems kind of hard to believe that so many creative minds would have trouble coming up with ideas for how to use the system's unique controller. While there have been a fair number of good games released for the system so far, there is still a ton of crap that needs to be filtered out.

But, what if the problems these games faced weren't in the ideas, but in the presentation? Let's explore how one could potentially fix that little issue.

[Solving the Wii's Control Problems]