Gabe Newell Tells Game Informer All About the Wii

I have two video game developers that I really love. One is Retro studios. The other, is Valve. All the games that come out from either of these two studios seem to be instant gold, and are considered the some of the best, if not the best, games on their respective platforms. Another common characteristic is that both of these companies take complete advantage of the hardware they use and we are then presented with a game with excellent art style and graphics that continue to look good well into future video game generations.
Gabe Newell, one of the co-founders of the Valve corporation, and one of the original creators of the PC first person shooter franchise, Half Life, recently told Game Informer what he thought about the current generation of consoles that are out today, specifically the Nintendo Wii.
"I think the Wii represents more of a challenge because of its input. You can think of the Xbox 360 as pretty much a PC and a PlayStation as kind of a PC. The Wii gives you a bunch of problems that don't fit into that model," Newell told Game Informer.
"I think it's more valuable. I think it's more interesting than just graphics chip - CPU combination. It's the machine I have at home. The fact that we don't have anything in development on it even though it represents big opportunities as a whole is an obvious hole in our strategy."
This could be a hint of something big for the Wii in the near future. If any company can push the Wii to it's maximum potential in terms of graphics and innovative gameplay, it would be Valve. What I wouldn't give for a Half Life game on the Wii. I don't care if it's a mini-game compilation where you beat citizens with a shock stick as a Combine police officer, or harass innocent civilians as a head crab.
More after the jump.
Now that I think about it, out of all the games in Valve's upcoming lineup, Portal would most definitely be most suited for the Wii.

Portal is probably one of the most innovative PC games I've seen in a very long time. I'd even say it is more innovative than some of the Wii games out today. I'm not sure if the Wii can pull off some of the graphics that have been portrayed in recent trailers and demos of Portal, but I'd absolutely love to see Valve give it a try. Valve also has a long history when it comes to first person shooters. Many journalists have said that Retro Studios Metroid Prime 3 has pretty much nailed down the first person shooter formula for the Wii. I'm not saying whether they have or have not, but I will soon find out seeing how I have the game still in it's shrink wrap laying on my entertainment center.
If Valve puts it's chips on the table, all the more better for the Wii. If good studios such as Valve and Retro continue to set the bar so high, other companies will have to try to do as good or better, or they will know their game has already failed before it is even released. Up until the release of Metroid Prime 3, no arch-type existed in terms of the first person shooter for the Wii. Red Steel should have been it, and I refuse to beat that dead horse. Call of Duty 3 was passable, but not solid. Medal of Honor: Vanguard had, in my opinion, the best first person shooter control scheme. When it came down to taking cover and firing, I would honestly say it is as good, if not better than a mouse and keyboard.
The only problem was, you could not move while aiming; you had to stand still. Of course you could move and fire from the hip, but that made your weapon accuracy plummet so you were lucky if you hit anything at a long distance. On top of all that, the actual game itself was extremely mediocre and a shame to the franchise.
Back on the subject of Metroid, Prime 3 may have after all, tamed the FPS beast on the Wii. But as many people including myself have said hundreds of times in the past, Metroid Prime is not a true first person shooter. Rather, it is an adventure game from the first person perspective. I know I am being nitpicky here, but what else can I say? The first person shooter is my favorite genre when it comes to video games, so I do feel obligated to be extremely politically correct about the subject.
What do you think? First off, is Newell's slight disappointment with his company enough to say that software for the Wii is indeed coming? What would Valve create, and more importantly, what would be better? Existing software or something brand new? Valve has already gotten their feet wet in the console market. They have not exactly made a big splash in that pool, but they are poised to with their upcoming release of Half-Life 2: Episode 2 and all the other games that come with it. Why not the Nintendo Wii as well?
Marketing and distribution would be no problems since they will team up with EA. Valve is a company that loves to make games. They love to make great games that are unforgettable. I am sure you will agree that the Nintendo Wii is an excellent platform to use to continue to create great games just like they have in the past.
[Via: GamePro]
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